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161 vocabulary words
161 of 161 words shown
teacher / master
Ed and Al always call Izumi Curtis 'teacher' with deep respect. A true teacher in FMA shapes not just skill but character — and bears responsibility for their students.
body
How do you say "Body" in Japanese?
hand
How do you say "Hand" in Japanese?
leg; foot
How do you say "Leg" in Japanese?
older brother
How do you say "Older Brother" in Japanese?
Younger Brother.
How do you say "Younger Brother" in Japanese?
Town
How do you say "Town" in Japanese?
water
How do you say "Water" in Japanese?
earth; soil; ground
How do you say "Earth / Soil" in Japanese?
wind
How do you say "Wind" in Japanese?
door
How do you say "Door" in Japanese?
brothers
Ed and Al's bond as brothers is the emotional core of the story. Their love for each other drives every decision — and nearly destroys them both.
family
The Elrics' attempt to bring back their mother launches the entire story. Family — biological and chosen — is what every character fights to protect or reclaim.
human / person
What does it mean to be human? FMA explores this through Al (soul in armor), homunculi (created beings), and Father (a being who transcended humanity).
freedom / liberty
State Alchemists trade freedom for power — they serve the military's agenda. The tension between freedom and obligation runs through every character who serves Amestris.
father
Both the Elrics' absent father Hohenheim and the being called 'Father' are central to the story. Fatherhood in FMA carries enormous weight — and enormous failure.
mother
Trisha Elric's death drives her sons to attempt the forbidden. Her love, and the boys' grief, is what makes human transmutation feel emotionally real rather than a plot device.
sadness / grief
How do you say "Sadness" in Japanese?
promise
Ed promises Al he will restore his body. Mustang promises Hughes he will reform the country. Promises in FMA carry enormous weight — and the cost of breaking them is just as heavy.
hospital
Many injured soldiers and civilians are treated at military hospitals throughout FMA. Their presence underscores the human cost of alchemical warfare and political violence.
castle
How do you say "Castle" in Japanese?
country
Mustang wants to change his country from within. The nation of Amestris itself is both the stage and the victim of Father's plan — its fate is inseparable from the plot.
Electricity.
How do you say "Electricity" in Japanese?
to fight / battle
How do you say "To Fight" in Japanese?
to protect
How do you say "To Protect" in Japanese?
to run away / escape
How do you say "To Flee" in Japanese?
courage; bravery
How do you say "Courage" in Japanese?
resignation / giving up
How do you say "Giving Up" in Japanese?
strength / power
How do you say "Strength" in Japanese?
kindness; gentleness
How do you say "Gentleness" in Japanese?
peace
How do you say "Peace" in Japanese?
future
How do you say "Future" in Japanese?
energy
Beyond matter, alchemical transmutation also requires understanding and managing energy flows within the transmutation circle.
understanding / comprehension
The first of the three steps of alchemy. An alchemist must fully understand the object before transmuting it — knowledge is the foundation of power.
science
FMA portrays alchemy explicitly as a science rather than magic — based on understanding natural laws. This framing grounds the fantastic in a logic that makes consequences feel real.
steel
How do you say "Steel" in Japanese?
research/study
State Alchemists are funded to conduct research in their specialty. Edward uses his researcher status to access military records that advance his search.
military
The Amestrian military that rules the country with iron discipline. State Alchemists are called 'dogs of the military' by those who distrust them.
sin / crime / guilt
How do you say "Sin" in Japanese?
soldier
Ordinary soldiers of the Amestrian military. Many are unwittingly part of the scheme to use the entire country as a giant transmutation circle.
order/command
Following orders is central to military life in Amestris — but throughout FMA, characters must decide whether to obey unjust commands or follow their conscience.
wound / injury / scar
How do you say "Wound" in Japanese?
war
Amestris has a history of engineered wars used to push its borders outward and create the necessary sacrificial points for Father's transmutation circle.
to lose
The Elric brothers lose their bodies attempting to resurrect their mother. This loss of something irreplaceable sets the entire story in motion.
to reclaim/get back
The brothers' ultimate goal — to reclaim what they lost. Ed swears he will get Al's body back no matter what the cost.
pain
Pain is a constant presence in FMA — from Ed's automail installation to the toll of forbidden alchemy. The series treats physical and emotional pain as equally real.
blood
Blood appears throughout FMA as symbol and substance — blood seals, bloodlines, and the blood price of war. It connects the physical and the metaphysical in the series.
love / affection
How do you say "Love / Affection" in Japanese?
truth
Characters throughout FMA must confront uncomfortable truths about their country, leaders, and themselves. Ignorance is no longer an option once the conspiracy unfolds.
Knowledge.
How do you say "Knowledge" in Japanese?
god / deity
Father's ultimate goal is to transcend humanity and become a god. FMA argues that attempting to become god is the ultimate expression of arrogance and hubris.
life / one's life
Life is treated as the most precious and irreplaceable thing in FMA. The Philosopher's Stone is built from lives — making its use a profound moral question.
mysterious; wonderful; strange
How do you say "Mystery" in Japanese?
hope
Even in the darkest moments, the Elric brothers never abandon hope of restoring their bodies. Hope — not power — is what ultimately enables them to overcome Father.
mission / duty
How do you say "Duty" in Japanese?
desert
How do you say "Desert" in Japanese?
secret
FMA is built on secrets — the truth of the Philosopher's Stone, the homunculi's origins, and the military's dark history. Every secret uncovered raises the stakes higher.
basement
How do you say "Basement" in Japanese?
justice
What constitutes justice in a corrupt system? FMA forces characters like Mustang and Scar to define justice for themselves, even when the law provides no answer.
perfect/complete
Father's obsession with perfection drives his plan to become an all-knowing god. FMA uses his arc to argue that the pursuit of absolute perfection leads only to emptiness.
Search.
How do you say "Search" in Japanese?
regret
Regret is the engine of multiple character arcs — Mustang for Ishval, the Elrics for their mother. FMA explores whether regret motivates redemption or paralyzes it.
patience; endurance
How do you say "Endurance" in Japanese?
anger / rage
Edward's anger fuels him — against those who exploit others and against the unfairness of the world. But FMA shows how unchecked rage can become self-destructive.
attack / offensive
Combat in FMA blends alchemy with martial arts. Edward transmutes the ground, his arm, and the environment itself as weapons in every fight.
fate / destiny
How do you say "Fate" in Japanese?
life / living
How do you say "Life" in Japanese?
defense / defense stat
Alchemists use transmutation defensively as well — raising stone walls, reinforcing structures, or using Greed's carbon shield to absorb any blow.
sword
Edward transmutes his automail arm into a blade in combat. The ability to reshape his own prosthetic as a weapon makes him uniquely unpredictable in battle.
doctor/physician
Marcoh was a medical alchemist who used the Philosopher's Stone to heal soldiers during the Ishval war. His knowledge becomes crucial to the Elrics' quest.
everyday life
Amid grand conspiracies, FMA grounds itself in everyday moments — Winry's cooking, the Elrics' childhood memories, soldiers writing letters home.
memories
Al worries his memories might be false — implanted to make him believe he has always been armor. Memory and identity are tightly linked in FMA's exploration of humanity.
hometown / homeland
The Elrics burned their house in Resembool before leaving — cutting off retreat. Their homeland is both an anchor and a wound they carry everywhere.
journey / travel
The Elric brothers journey across Amestris searching for the Philosopher's Stone. Along the way they encounter allies, enemies, and hard truths about their country.
friendship
Bonds formed across the journey — with Mustang, Winry, Ling, May — give the Elrics strength at the highest stakes. FMA shows friendship as a form of equivalent exchange.
growth / maturation
Edward begins the story as a prodigy who believes alchemy can solve everything. His growth into a true hero involves humility, empathy, and understanding human limits.
tears
Al cannot cry — one of the most poignant reminders of what he has lost. When he finally regains his body, the ability to feel and cry is more precious than any power.
smile; smiling face
In a story full of tragedy, smiles carry special meaning. Maes Hughes's infectious joy and Al's gentle warmth serve as emotional anchors against the series' darkness.
Truth (the entity)
The omniscient entity behind the Gate who enforces the cost of forbidden alchemy. Anyone who opens the Gate meets the Truth and pays a toll.
decomposition
The first step of alchemical transmutation — breaking matter down to its base components before rebuilding it into a new form.
element
Alchemists must understand the elemental composition of matter — carbon, iron, nitrogen, etc. — before they can transmute it.
matter
All physical substance that alchemists can analyze and transmute. The law of equivalent exchange applies to all matter in the FMA universe.
general
High-ranking military commanders in the Amestrian armed forces. Some generals are secretly loyal to Father and his homunculi.
colonel
Roy Mustang holds this rank — ambitious, calculating, and determined to become Führer to change Amestris from the inside.
major
Alex Louis Armstrong, the 'Strong Arm Alchemist,' proudly holds this rank and never misses a chance to mention his illustrious bloodline of skill.
lieutenant
Riza Hawkeye holds this rank under Mustang. She is his most loyal subordinate — a sharpshooter who would follow him anywhere, and stop him if he went too far.
operation / mission / strategy
Military operations in FMA often serve a hidden purpose — advancing Father's grand scheme to create a Philosopher's Stone from the people of Amestris.
rebellion/uprising
Characters like Mustang and the Elrics ultimately rebel against the corrupt military leadership controlled by Father and the homunculi.
civil war
The Ishval Civil War scarred an entire generation of Amestrian soldiers. Mustang, Hawkeye, and many others carry its moral weight throughout the series.
power/authority
Father seeks absolute power — to hold all human knowledge and become a perfect being. FMA consistently examines who wields power, how they got it, and what it costs.
jealousy / envy
Envy is a shapeshifter who despises humans out of deep jealousy. Its true form is a grotesque beast fueled by the souls used in its creation.
regeneration / revival
The defining trait of homunculi — they can regenerate injuries at will as long as their Philosopher's Stone retains lives. Defeating them means outlasting their reserves.
soul / spirit
Alphonse's soul was bound to armor by Edward as a desperate act to keep him alive after their failed human transmutation. The soul is the true self in FMA's worldview.
physical body / flesh
Recovering their original bodies is the driving goal of both Elric brothers. Al's body is held at the Gate; Ed lost his arm and leg.
armor
Alphonse exists as a soul bound to a massive suit of armor. Though intimidating in appearance, he is gentle and kind — and desperately misses having a real body.
nerve/nervous system
Automail integrates with the user's nervous system, allowing it to be controlled as a natural limb. The attachment surgery is extremely painful and recovery takes years.
sacrifice
FMA is built on sacrifices at every level — personal, national, and cosmic. Who is willing to sacrifice what for whom defines every character's arc.
despair
Despair stalks many characters in FMA — Scar after Ishval, Al when doubting his own humanity. The series shows how characters choose to overcome or succumb to it.
revenge / vengeance
Scar seeks revenge against State Alchemists for destroying his people and killing his brother. His arc questions whether revenge provides justice or only perpetuates the cycle.
imperfect/incomplete
Father views humans as imperfect and seeks to transcend them. But FMA argues that human imperfection — emotion, love, the capacity for error — is the source of human worth.
religion
The Ishvalan people are deeply religious, believing their god Ishvala created the world — putting them in direct conflict with alchemists who alter creation.
faith/belief
Scar's faith in Ishvala is tested by his own acts of revenge. Faith as a source of strength — and as something that can be weaponized — runs throughout FMA.
pride
Ed refuses to ignore injustice even when it's dangerous — a point of personal pride that defines his character. FMA distinguishes healthy pride from the sinful hubris of Pride.
mask
Many characters wear figurative masks — Mustang's calculated ambition hides his grief; Bradley's amiable leadership conceals a monster. FMA rewards looking beneath the surface.
life and death
FMA meditates constantly on the line between life and death — whether it can be crossed, what it costs, and whether doing so dishonors those who died naturally.
flame
Roy Mustang's alchemy uses snapping fingers to ignite the oxygen in the air, creating devastating flames. His title is 'Flame Alchemist.'
explosion
Mustang's flame alchemy can cause massive explosions by controlling where combustion occurs. His power is devastating — but requires dry conditions to function.
combat / battle
FMA features some of anime's most creative battles — where the environment becomes a weapon and intelligence matters as much as raw power.
destruction
Alchemical battles leave landscapes transformed. FMA's action sequences use large-scale destruction as both spectacle and consequence — creation and destruction are inseparable.
master / mentor
Izumi Curtis is Ed and Al's alchemy teacher. She is terrifyingly powerful and teaches them that alchemy begins with understanding the flow of the natural world.
apprentice / disciple
Ed and Al are Izumi's disciples. She trains them with brutal discipline and deep care — she too violated the taboo of human transmutation and carries her own scar.
officer
Military officers in Amestris hold enormous power. The series depicts how rank and loyalty are weaponized — and how individual officers choose between duty and conscience.
the people/masses
The ordinary citizens of Amestris are unwitting sacrifices in Father's plan. The series frames them as innocents whose lives are treated as mere fuel by those in power.
loneliness / solitude
Alphonse, unable to feel, taste, or sleep, lives in a unique loneliness trapped in armor. His resilience despite this isolation makes him one of anime's most poignant characters.
alchemy
The central power system of FMA — the science of understanding, deconstructing, and reconstructing matter. Ed and Al are gifted alchemists.
transmutation
The act of performing alchemy — transforming one substance into another. Edward can transmute without a circle by clapping his hands.
amplification / enhancement
The Philosopher's Stone amplifies an alchemist's power beyond normal limits, allowing feats that should be impossible under equivalent exchange.
taboo/forbidden
Human transmutation is the ultimate taboo of alchemy. Those who attempt it face consequences beyond anything they could have imagined.
massacre / slaughter
The Amestrian military committed near-genocide against the Ishvalan people. This atrocity is central to several characters' guilt and motivation for change.
greed
Greed is the homunculus who desires everything — but ultimately chooses to fight alongside the Elrics. His ultimate shield of carbon is one of the series' most iconic powers.
wrath
Wrath is embodied by King Bradley, the Führer himself. His ultimate eye lets him calculate perfect attacks — making him one of the most dangerous beings alive.
arrogance / haughtiness
Pride is the most powerful homunculus — living inside a container as a being of living shadow who can consume and mimic the abilities of others.
sloth
Sloth is a massive, nearly unstoppable homunculus tasked with digging a tunnel beneath all of Amestris to form the grand transmutation circle.
lust
Lust wields retractable lance-like fingers that can pierce anything. Despite her role as assassin, she occasionally shows glimpses of doubt about her own existence.
price/cost/compensation
Every alchemical act has a cost — but human transmutation demands a devastating price. The Elrics paid with limbs and a body to bring back their mother.
atonement/redemption
Mustang, Hughes, and the Elric brothers all carry guilt. FMA asks whether past sins can truly be atoned for — and what that redemption actually looks like.
conspiracy/plot
Father's centuries-spanning conspiracy to turn all of Amestris into a Philosopher's Stone underlies everything in FMA. Unraveling this plot drives the second half of the series.
philosophy
FMA is deeply philosophical — wrestling with ethics, the nature of the soul, the limits of human knowledge, and what separates humans from gods or monsters.
equivalent exchange
The fundamental law of alchemy: to obtain something, you must give something of equal value. This principle drives every sacrifice in the story.
transmutation circle
The geometric array drawn to focus alchemical energy and perform transmutation. Ed bypasses the need for one after seeing the Truth.
Gate of Truth
The cosmic gateway through which ultimate alchemical knowledge flows. Those who open it gain power but lose something precious in return.
human transmutation
The ultimate taboo in alchemy — attempting to create or resurrect a human. The Elric brothers attempt it for their mother and lose everything.
Philosopher's Stone
A legendary red stone that amplifies alchemical power and bypasses equivalent exchange — but it's made from human souls. The Elrics seek it to restore their bodies.
reconstruction
The final step of transmutation — rebuilding deconstructed matter into a new desired form. A skilled alchemist can reconstruct with great precision.
dragon's pulse (earth's energy)
The Xingese concept of energy flowing through the earth like veins. Alkahestry taps into this flow instead of the alchemist's own energy, allowing remote transmutation.
State Alchemist
Alchemists officially certified and employed by the Amestrian military. Edward is the youngest ever at age 12 — earning him the title 'Fullmetal Alchemist.'
Führer/Supreme Commander
The supreme ruler of Amestris. King Bradley holds this title — but he is also the homunculus Wrath, serving a far darker master.
warrant officer/master sergeant
A non-commissioned officer rank in the Amestrian military, positioned below commissioned officers but above lower enlisted ranks.
military state
Amestris is a militaristic authoritarian nation. The military's control over alchemy and resources drives much of the political conflict in FMA.
Central Command
The headquarters of the Amestrian military located in Central City. Many key confrontations and conspiracies unfold within its walls.
homunculus
Artificial humans created from the Philosopher's Stone by Father. Each embodies one of the seven deadly sins and serves as Father's instrument of control.
seven deadly sins
The seven homunculi are each named after a deadly sin: Pride, Greed, Envy, Wrath, Sloth, Gluttony, and Lust. Together they serve Father's grand plan.
gluttony
Gluttony harbors a false Gate of Truth in his stomach — a terrifying void that devours everything. He has a childlike attachment to Lust that makes him tragic.
immortality / invincibility
Homunculi regenerate from virtually any wound thanks to the Philosopher's Stone within them. Only destroying all the stone inside can truly kill them.
ultimate shield
Greed's ability to rearrange carbon molecules in his body into an impenetrable shield. One of the most iconic and visually striking powers in the series.
prosthetic arm
Edward lost his right arm performing human transmutation. His automail prosthetic arm is a mechanical marvel — and he transmutes it into weapons in battle.
prosthetic leg
Edward also lost his left leg to the toll of human transmutation. His automail leg was crafted by Winry's grandmother in Resembool.
automail (mechanical prosthetic)
Advanced mechanical prosthetics used in the FMA world. Automail is attached directly to the nervous system and requires grueling rehabilitation to master.
blood seal
The transmutation circle Edward drew in his own blood inside Alphonse's armor to bind his brother's soul. If the seal is erased, Al ceases to exist.
Amestris
The autocratic military nation where FMA is set. Its entire history of wars and borders was engineered by Father to form a perfect human transmutation circle.
Central City
The capital city of Amestris and home to Central Command. Most of the major confrontations in the final arc take place in and beneath Central.
Resembool
The quiet rural hometown of the Elric brothers and Winry Rockbell. The brothers burned their own home to the ground before leaving — a vow of no retreat.
Ishval
A region and its people whose near-total extermination by the Amestrian military haunts many characters. The Ishval Civil War is a wound that never fully heals.
Northern Wall / Fort Briggs area
The northern border fortification commanded by General Olivier Mira Armstrong. A harsh, unforgiving post that breeds Amestris's toughest soldiers.
Eastern Command
Mustang's posting before returning to Central. Located near the Ishval region, many officers stationed here carry deep guilt from the Civil War.
Fort Briggs
A massive military fortress guarding Amestris's northern border. Commanded by Olivier Armstrong, it becomes a crucial base for resisting Father's plan.
Xing (neighboring nation)
A foreign nation to the east of Amestris. Prince Ling Yao and May Chang travel from Xing seeking the secret of immortality for their aging emperor.
close-quarters combat
Edward excels at close-quarters fighting, combining alchemy with martial arts taught by Izumi Curtis. His small stature is consistently used to his advantage.
alchemist
Those who practice alchemy. In Amestris, skilled alchemists can become State Alchemists and serve the military — trading freedom for resources and research support.
weapons craftsman
Winry Rockbell is an automail engineer — not an alchemist, but her skill is essential to Edward's fighting capability. She represents the power of craft over magic.
dog of the military's alchemy
A derogatory term for State Alchemists, implying they are weapons of the military rather than independent scholars. Ed wrestles with this label throughout the series.